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SVGFusion-mini: Approaches & Limitations of Generative Diffusion for SVGs

Code Thesis Introduction I did talk at length before about diffusion and also about SVGs, but not how to combine both. If you want to gain an understanding of data generation using diffusion, you can read my post here. Alternatively, if you’re interested in manipulating SVGs, you can check out my other post here. In a sense, this post now is the culmination of both of them. If you’re not familiar with either topic, I recommend skimming through the other posts first....

February 6, 2024 Â· 18 min Â· 3677 words

Exploring SVGs

Introduction Whether you heard of them or not, Scalable Vector Graphics (or SVGs) are an essential component of modern UIs everywhere. In short, SVGs are an image format for vector graphics, as the name would suggest, which means they can be scaled indefinitely, making them perfect for icons and images that need to be versatile and look good on all sorts of screen sizes. I have been working a lot with SVGs lately and have had to think about the ways you can work with them or use them, so this post will be dedicated to that....

May 15, 2023 Â· 8 min Â· 1612 words